/* * Copyright 2000, International Business Machines Corporation and others. * All Rights Reserved. * * This software has been released under the terms of the IBM Public * License. For details, see the LICENSE file in the top-level source * directory or online at http://www.openafs.org/dl/license10.html */ /* * This package is used to actively manage the expiration of callbacks, * so that the rest of the cache manager doesn't need to compute * whether a callback has expired or not, but can tell with one simple * check, that is, whether the CStatd bit is on or off. * * The base of the hash table moves periodically (every 128 seconds) * QueueCallback rarely touches the first 3 slots in the hash table * (only when called from CheckCallbacks) since MinTimeOut in * viced/callback.c is currently 7 minutes. * Therefore, CheckCallbacks should be able to run concurrently with * QueueCallback, given the proper locking, of course. * * Note: * 1. CheckCallbacks and BumpBase never run simultaneously. This is because * they are only called from afs_Daemon. Therefore, base and basetime will * always be consistent during CheckCallbacks. * 2. cbHashT [base] rarely (if ever) gets stuff queued in it. The only way * that could happen is CheckCallbacks might fencepost and move something in * place, or BumpBase might push some stuff up. * 3. Hash chains aren't particularly sorted. * 4. The file server keeps its callback state around for 3 minutes * longer than it promises the cache manager in order to account for * clock skew, network delay, and other bogeymen. * * For now I just use one large lock, which is fine on a uniprocessor, * since it's not held during any RPCs or low-priority I/O operations. * To make this code MP-fast, you need no more locks than processors, * but probably more than one. In measurements on MP-safe implementations, * I have never seen any contention over the xcbhash lock. * * Incompatible operations: * Enqueue and "dequeue of first vcache" in same slot * dequeue and "dequeue of preceding vcache" in same slot * dequeue and "dequeue of successive vcache" in same slot * BumpBase pushing a list and enqueue in the new base slot * Two enqueues in same slot * more... * * Certain invariants exist: * 1 Callback expiration times granted by a file server will never * decrease for a particular vnode UNLESS a CallBack RPC is invoked * by the server in the interim. * 2 A vcache will always expire no sooner than the slot in which it is * currently enqueued. Callback times granted by the server may * increase, in which case the vcache will be updated in-place. As a * result, it may expire later than the slot in which it is enqueued. * Not to worry, the CheckCallbacks code will move it if neccessary. * This approach means that busy vnodes won't be continually moved * around within the expiry queue: they are only moved when they * finally advance to the lead bucket. * 3 Anything which has a callback on it must be in the expiry * queue. In AFS 3.3, that means everything but symlinks (which * are immutable), including contents of Read-Only volumes * (which have callbacks by virtue of the whole-volume callback) * * QueueCallback only checks that its vcache is in the list * somewhere, counting on invariant #1 to guarantee that the vcache * won't be in a slot later than QueueCallback would otherwise place * it. Therefore, whenever we turn off the CStatd bit on the vcache, we * *must* remove the vcache from the expiry queue. Otherwise, we * might have missed a CallBack RPC, and a subsequent callback might be * granted with a shorter expiration time. */ #include #include "afs/param.h" RCSID("$Header$"); #include "afs/sysincludes.h" /*Standard vendor system headers*/ #include "afsincludes.h" /*AFS-based standard headers*/ #include "afs/afs_cbqueue.h" #include "afs/afs.h" #include "afs/lock.h" #include "afs/afs_stats.h" static unsigned int base = 0; static unsigned int basetime = 0; static struct vcache *debugvc; /* used only for post-mortem debugging */ struct bucket { struct afs_q head; /* struct afs_lock lock; only if you want lots of locks... */ }; static struct bucket cbHashT[CBHTSIZE]; struct afs_lock afs_xcbhash; /* afs_QueueCallback * Takes a write-locked vcache pointer and a callback expiration time * as returned by the file server (ie, in units of 128 seconds from "now"). * * Uses the time as an index into a hash table, and inserts the vcache * structure into the overflow chain. * * If the vcache is already on some hash chain, leave it there. * CheckCallbacks will get to it eventually. In the meantime, it * might get flushed, or it might already be on the right hash chain, * so why bother messing with it now? * * NOTE: The caller must hold a write lock on afs_xcbhash */ void afs_QueueCallback(struct vcache *avc, unsigned int atime, struct volume *avp) { if (avp && (avp->expireTime < avc->cbExpires)) avp->expireTime = avc->cbExpires; if (!(avc->callsort.next)) { atime = (atime + base) % CBHTSIZE; QAdd(&(cbHashT[atime].head), &(avc->callsort)); } return ; } /* afs_QueueCallback */ /* afs_DequeueCallback * Takes a write-locked vcache pointer and removes it from the callback * hash table, without knowing beforehand which slot it was in. * * for now, just get a lock on everything when doing the dequeue, don't * worry about getting a lock on the individual slot. * * the only other places that do anything like dequeues are CheckCallbacks * and BumpBase. * * NOTE: The caller must hold a write lock on afs_xcbhash */ void afs_DequeueCallback(struct vcache *avc) { debugvc=avc; if (avc->callsort.prev) { QRemove(&(avc->callsort)); avc->callsort.prev = avc->callsort.next = NULL; } else ; /* must have got dequeued in a race */ afs_symhint_inval(avc); return; } /* afs_DequeueCallback */ /* afs_CheckCallbacks * called periodically to determine which callbacks are likely to * expire in the next n second interval. Preemptively marks them as * expired. Rehashes items which are now in the wrong hash bucket. * Preemptively renew recently-accessed items. Only removes things * from the first and second bucket (as long as secs < 128), and * inserts things into other, later buckets. either need to advance * to the second bucket if secs spans two intervals, or else be * certain to call afs_CheckCallbacks immediately after calling * BumpBase (allows a little more slop but it's ok because file server * keeps 3 minutes of slop time) * * There is a little race between CheckCallbacks and any code which * updates cbExpires, always just prior to calling QueueCallback. We * don't lock the vcache struct here (can't, or we'd risk deadlock), * so GetVCache (for example) may update cbExpires before or after #1 * below. If before, CheckCallbacks moves this entry to its proper * slot. If after, GetVCache blocks in the call to QueueCallbacks, * this code dequeues the vcache, and then QueueCallbacks re-enqueues it. * * XXX to avoid the race, make QueueCallback take the "real" time * and update cbExpires under the xcbhash lock. * * NB #1: There's a little optimization here: if I go to invalidate a * RO vcache or volume, first check to see if the server is down. If * it _is_, don't invalidate it, cuz we might just as well keep using * it. Possibly, we could do the same thing for items in RW volumes, * but that bears some drinking about. * * Don't really need to invalidate the hints, we could just wait to see if * the dv has changed after a subsequent FetchStatus, but this is safer. */ /* Sanity check on the callback queue. Allow for slop in the computation. */ #ifdef AFS_OSF_ENV #define CBQ_LIMIT (afs_maxvcount + 10) #else #define CBQ_LIMIT (afs_cacheStats + afs_stats_cmperf.vcacheXAllocs + 10) #endif void afs_CheckCallbacks(unsigned int secs) { struct vcache *tvc; register struct afs_q *tq; struct afs_q *uq; afs_uint32 now; struct volume *tvp; register int safety; ObtainWriteLock(&afs_xcbhash,85); /* pretty likely I'm going to remove something */ now=osi_Time(); for(safety = 0, tq = cbHashT[base].head.prev; (safety <= CBQ_LIMIT) && (tq != &(cbHashT[base].head)); tq = uq, safety++) { uq = QPrev(tq); tvc = CBQTOV(tq); if (tvc->cbExpires < now + secs) { /* race #1 here */ /* Get the volume, and if its callback expiration time is more than secs * seconds into the future, update this vcache entry and requeue it below */ if ((tvc->states & CRO) && (tvp=afs_FindVolume(&(tvc->fid), READ_LOCK))) { if (tvp->expireTime > now + secs) { tvc->cbExpires = tvp->expireTime; /* XXX race here */ } else { int i; for (i=0; i < MAXHOSTS && tvp->serverHost[i]; i++) { if (!(tvp->serverHost[i]->flags & SRVR_ISDOWN)) { /* What about locking xvcache or vrefcount++ or * write locking tvc? */ QRemove(tq); tq->prev = tq->next = NULL; tvc->states &= ~(CStatd | CMValid | CUnique); if ((tvc->fid.Fid.Vnode & 1) || (vType(tvc) == VDIR)) osi_dnlc_purgedp(tvc); tvc->quick.stamp = 0; tvc->h1.dchint = NULL;/*invalidate em */ afs_ResetVolumeInfo(tvp); break; } } } afs_PutVolume(tvp, READ_LOCK); } else { /* Do I need to worry about things like execsorwriters? * What about locking xvcache or vrefcount++ or write locking tvc? */ QRemove(tq); tq->prev = tq->next = NULL; tvc->states &= ~(CStatd | CMValid | CUnique); if ((tvc->fid.Fid.Vnode & 1) || (vType(tvc) == VDIR)) osi_dnlc_purgedp(tvc); } } if ((tvc->cbExpires > basetime) && CBHash(tvc->cbExpires - basetime)) { /* it's been renewed on us. Have to be careful not to put it back * into this slot, or we may never get out of here. */ int slot; slot = (CBHash(tvc->cbExpires - basetime)+base)%CBHTSIZE ; if (slot != base) { if (QPrev(tq)) QRemove(&(tvc->callsort)); QAdd( &(cbHashT[slot].head), &(tvc->callsort) ); /* XXX remember to update volume expiration time */ /* -- not needed for correctness, though */ } } } if (safety > CBQ_LIMIT) { afs_stats_cmperf.cbloops++; if (afs_paniconwarn) osi_Panic ("CheckCallbacks"); afs_warn("AFS Internal Error (minor): please contact AFS Product Support.\n"); ReleaseWriteLock(&afs_xcbhash); afs_FlushCBs(); return; } else ReleaseWriteLock(&afs_xcbhash); /* XXX future optimization: if this item has been recently accessed, queue up a stat for it. { struct dcache * adc; ObtainReadLock(&afs_xdcache); if ((adc = tvc->quick.dc) && (adc->stamp == tvc->quick.stamp) && (afs_indexTimes[adc->index] > afs_indexCounter - 20)) { queue up the stat request } ReleaseReadLock(&afs_xdcache); } */ return; } /* afs_CheckCallback */ /* afs_FlushCBs * to be used only in dire circumstances, this drops all callbacks on * the floor, without giving them back to the server. It's ok, the server can * deal with it, but it is a little bit rude. */ void afs_FlushCBs(void) { register int i; register struct vcache *tvc; ObtainWriteLock(&afs_xcbhash,86); /* pretty likely I'm going to remove something */ for (i = 0; i < VCSIZE; i++) /* reset all the vnodes */ for (tvc = afs_vhashT[i]; tvc; tvc = tvc->hnext) { tvc->callback = 0; tvc->quick.stamp = 0; tvc->h1.dchint = NULL; /* invalidate hints */ tvc->states &= ~(CStatd); if ((tvc->fid.Fid.Vnode & 1) || (vType(tvc) == VDIR)) osi_dnlc_purgedp(tvc); tvc->callsort.prev = tvc->callsort.next = NULL; } afs_InitCBQueue(0); ReleaseWriteLock(&afs_xcbhash); } /* afs_FlushServerCBs * to be used only in dire circumstances, this drops all callbacks on * the floor for a specific server, without giving them back to the server. * It's ok, the server can deal with it, but it is a little bit rude. */ void afs_FlushServerCBs(struct server *srvp) { register int i; register struct vcache *tvc; ObtainWriteLock(&afs_xcbhash,86); /* pretty likely I'm going to remove something */ for (i=0; ihnext) { if (tvc->callback == srvp) { tvc->callback = 0; tvc->quick.stamp = 0; tvc->h1.dchint = NULL; /* invalidate hints */ tvc->states &= ~(CStatd); if ((tvc->fid.Fid.Vnode & 1) || (vType(tvc) == VDIR)) { osi_dnlc_purgedp(tvc); } afs_DequeueCallback(tvc); } } } ReleaseWriteLock(&afs_xcbhash); } /* afs_InitCBQueue * called to initialize static and global variables associated with * the Callback expiration management mechanism. */ void afs_InitCBQueue(int doLockInit) { register int i; memset((char *)cbHashT, 0, CBHTSIZE*sizeof(struct bucket)); for (i=0;i