/* * Copyright 2000, International Business Machines Corporation and others. * All Rights Reserved. * * This software has been released under the terms of the IBM Public * License. For details, see the LICENSE file in the top-level source * directory or online at http://www.openafs.org/dl/license10.html */ #include #include RCSID("$Header$"); #include #include #include "dir.h" struct Lock afs_bufferLock; /* page size */ #define BUFFER_PAGE_SIZE 2048 /* log page size */ #define LOGPS 11 /* page hash table size */ #define PHSIZE 32 /* The hash table should be somewhat efficient even if there are only * a few partitions (less than 32). So the hash for the fileserver is now * based on the volume id. This means this macro is dependent upon the * layout of DirHandle in viced/viced.h, vol/salvage.h and volser/salvage.h. */ #define pHash(fid) ((fid)[0] & (PHSIZE-1)) #define vHash(vid) (vid & (PHSIZE-1)) /* admittedly system dependent, this is the maximum signed 32-bit value */ #define BUFFER_LONG_MAX 2147483647 #ifndef NULL #define NULL 0 #endif #ifdef AFS_64BIT_IOPS_ENV #define BUFFER_FID_SIZE (9 + 2*sizeof(char*)/sizeof(int)) #else #define BUFFER_FID_SIZE (6 + 2*sizeof(char*)/sizeof(int)) #endif struct buffer { /* fid is used for Unique cache key + i/o addressing. * fid size is based on 4 + size of inode and size of pointer */ afs_int32 fid[BUFFER_FID_SIZE]; afs_int32 page; afs_int32 accesstime; struct buffer *hashNext; char *data; char lockers; char dirty; char hashIndex; struct Lock lock; } **Buffers; char *BufferData; static struct buffer *phTable[PHSIZE]; /* page hash table */ static struct buffer *LastBuffer; int nbuffers; int timecounter; static int calls=0, ios=0; struct buffer *newslot(); int DStat (abuffers, acalls, aios) int *abuffers, *acalls, *aios; {*abuffers = nbuffers; *acalls = calls; *aios = ios; } int DInit (abuffers) int abuffers; {/* Initialize the venus buffer system. */ register int i, tsize; register struct buffer *tb; register char *tp; Lock_Init(&afs_bufferLock); /* Align each element of Buffers on a doubleword boundary */ tsize = (sizeof(struct buffer) + 7) & ~7; tp = (char *) malloc(abuffers * tsize); Buffers = (struct buffer **) malloc(abuffers * sizeof(struct buffer *)); BufferData = (char *) malloc(abuffers * BUFFER_PAGE_SIZE); timecounter = 0; LastBuffer = (struct buffer *)tp; nbuffers = abuffers; for(i=0;ifid); tb->accesstime = tb->lockers = 0; tb->data = &BufferData[BUFFER_PAGE_SIZE*i]; tb->hashIndex = 0; tb->dirty = 0; Lock_Init(&tb->lock); } return 0; } char *DRead(fid,page) register afs_int32 *fid; register int page; { /* Read a page from the disk. */ register struct buffer *tb, *tb2, **bufhead; ObtainWriteLock(&afs_bufferLock); calls++; #define bufmatch(tb) (tb->page == page && FidEq(tb->fid, fid)) #define buf_Front(head,parent,p) {(parent)->hashNext = (p)->hashNext; (p)->hashNext= *(head);*(head)=(p);} /* this apparently-complicated-looking code is simply an example of * a little bit of loop unrolling, and is a standard linked-list * traversal trick. It saves a few assignments at the the expense * of larger code size. This could be simplified by better use of * macros. With the use of these LRU queues, the old one-cache is * probably obsolete. */ if ( tb = phTable[pHash(fid)] ) { /* ASSMT HERE */ if (bufmatch(tb)) { ObtainWriteLock(&tb->lock); ReleaseWriteLock(&afs_bufferLock); tb->lockers++; tb->accesstime = ++timecounter; ReleaseWriteLock(&tb->lock); return tb->data; } else { bufhead = &( phTable[pHash(fid)] ); while (tb2 = tb->hashNext) { if (bufmatch(tb2)) { buf_Front(bufhead,tb,tb2); ObtainWriteLock(&tb2->lock); ReleaseWriteLock(&afs_bufferLock); tb2->lockers++; tb2->accesstime = ++timecounter; ReleaseWriteLock(&tb2->lock); return tb2->data; } if (tb = tb2->hashNext) { /* ASSIGNMENT HERE! */ if (bufmatch(tb)) { buf_Front(bufhead,tb2,tb); ObtainWriteLock(&tb->lock); ReleaseWriteLock(&afs_bufferLock); tb->lockers++; tb->accesstime = ++timecounter; ReleaseWriteLock(&tb->lock); return tb->data; } } else break; } } } else tb2 = NULL; /* can't find it */ /* The last thing we looked at was either tb or tb2 (or nothing). That * is at least the oldest buffer on one particular hash chain, so it's * a pretty good place to start looking for the truly oldest buffer. */ tb = newslot(fid, page, (tb ? tb : tb2)); ios++; ObtainWriteLock(&tb->lock); ReleaseWriteLock(&afs_bufferLock); tb->lockers++; if (ReallyRead(tb->fid,tb->page,tb->data)) { tb->lockers--; FidZap(tb->fid); /* disaster */ ReleaseWriteLock(&tb->lock); return 0; } /* Note that findslot sets the page field in the buffer equal to * what it is searching for. */ ReleaseWriteLock(&tb->lock); return tb->data; } static FixupBucket(ap) register struct buffer *ap; {register struct buffer **lp, *tp; register int i; /* first try to get it out of its current hash bucket, in which it might not be */ i = ap->hashIndex; lp = &phTable[i]; for(tp = *lp; tp; tp=tp->hashNext) {if (tp == ap) {*lp = tp->hashNext; break; } lp = &tp->hashNext; } /* now figure the new hash bucket */ i = pHash(ap->fid); ap->hashIndex = i; /* remember where we are for deletion */ ap->hashNext = phTable[i]; /* add us to the list */ phTable[i] = ap; /* at the front, since it's LRU */ } struct buffer *newslot (afid, apage, lp) afs_int32 *afid, apage; register struct buffer *lp; /* pointer to a fairly-old buffer */ {/* Find a usable buffer slot */ register afs_int32 i; afs_int32 lt,pt; register struct buffer **tbp; if (lp && (lp->lockers == 0)) { lt = lp->accesstime; } else { lp = 0; lt = BUFFER_LONG_MAX; } tbp = Buffers; for (i=0;ilockers == 0) { if ((*tbp)->accesstime < lt) { lp = (*tbp); lt = (*tbp)->accesstime; } } } /* There are no unlocked buffers */ if (lp == 0) { if (lt < 0) Die("accesstime counter wrapped"); else Die ("all buffers locked"); } /* We do not need to lock the buffer here because it has no lockers * and the afs_bufferLock prevents other threads from zapping this * buffer while we are writing it out */ if (lp->dirty) { if (ReallyWrite(lp->fid,lp->page,lp->data)) Die("writing bogus buffer"); lp->dirty = 0; } /* Now fill in the header. */ FidZap(lp->fid); FidCpy(lp->fid, afid); /* set this */ lp->page = apage; lp->accesstime = ++timecounter; FixupBucket(lp); /* move to the right hash bucket */ return lp; } DRelease (bp,flag) register struct buffer *bp; int flag; {/* Release a buffer, specifying whether or not the buffer has been modified by the locker. */ register int index; if (!bp) return; index = (((char *)bp)-((char *)BufferData))>>LOGPS; bp = Buffers[index]; ObtainWriteLock(&bp->lock); bp->lockers--; if (flag) bp->dirty=1; ReleaseWriteLock(&bp->lock); } DVOffset (ap) register void *ap; {/* Return the byte within a file represented by a buffer pointer. */ register struct buffer *bp; register int index; bp=ap; index = (((char *)bp) - ((char *)BufferData)) >> LOGPS; if (index<0 || index >= nbuffers) return -1; bp = Buffers[index]; return BUFFER_PAGE_SIZE*bp->page+((char *)ap)-bp->data; } DZap (fid) register afs_int32 *fid; {/* Destroy all buffers pertaining to a particular fid. */ register struct buffer *tb; ObtainReadLock(&afs_bufferLock); for(tb=phTable[pHash(fid)]; tb; tb=tb->hashNext) if (FidEq(tb->fid,fid)) { ObtainWriteLock(&tb->lock); FidZap(tb->fid); tb->dirty = 0; ReleaseWriteLock(&tb->lock); } ReleaseReadLock(&afs_bufferLock); } DFlushVolume (vid) register afs_int32 vid; {/* Flush all data and release all inode handles for a particular volume */ register struct buffer *tb; register int code, rcode = 0; ObtainReadLock(&afs_bufferLock); for(tb=phTable[vHash(vid)]; tb; tb=tb->hashNext) if (FidVolEq(tb->fid,vid)) { ObtainWriteLock(&tb->lock); if (tb->dirty) { code = ReallyWrite(tb->fid, tb->page, tb->data); if (code && !rcode) rcode = code; tb->dirty = 0; } FidZap(tb->fid); ReleaseWriteLock(&tb->lock); } ReleaseReadLock(&afs_bufferLock); return rcode; } DFlushEntry (fid) register afs_int32 *fid; {/* Flush pages modified by one entry. */ register struct buffer *tb; int code; ObtainReadLock(&afs_bufferLock); for(tb = phTable[pHash(fid)]; tb; tb=tb->hashNext) if (FidEq(tb->fid, fid) && tb->dirty) { ObtainWriteLock(&tb->lock); if (tb->dirty) { code = ReallyWrite(tb->fid, tb->page, tb->data); if (code) { ReleaseWriteLock(&tb->lock); ReleaseReadLock(&afs_bufferLock); return code; } tb->dirty = 0; } ReleaseWriteLock(&tb->lock); } ReleaseReadLock(&afs_bufferLock); return 0; } DFlush () {/* Flush all the modified buffers. */ register int i; register struct buffer **tbp; afs_int32 code, rcode; rcode = 0; tbp = Buffers; ObtainReadLock(&afs_bufferLock); for(i=0;idirty) { ObtainWriteLock(&(*tbp)->lock); (*tbp)->lockers++; ReleaseReadLock(&afs_bufferLock); if ((*tbp)->dirty) { code = ReallyWrite((*tbp)->fid, (*tbp)->page, (*tbp)->data); if (!code) (*tbp)->dirty = 0; /* Clear the dirty flag */ if (code && !rcode) { rcode = code; } } (*tbp)->lockers--; ReleaseWriteLock(&(*tbp)->lock); ObtainReadLock(&afs_bufferLock); } } ReleaseReadLock(&afs_bufferLock); return rcode; } char *DNew (fid,page) register int page; register afs_int32 *fid; { /* Same as read, only do *not* even try to read the page, * since it probably doesn't exist. */ register struct buffer *tb; ObtainWriteLock(&afs_bufferLock); if ((tb = newslot(fid,page,0)) == 0) { ReleaseWriteLock(&afs_bufferLock); return 0; } ObtainWriteLock(&tb->lock); ReleaseWriteLock(&afs_bufferLock); tb->lockers++; ReleaseWriteLock(&tb->lock); return tb->data; }