/* just return */
return;
#else /* LSBFIRST */
- register int old, new, i, j;
+ int old, new, i, j;
/* for an eight byte block-- */
/* flips the bit order within each byte from 0 lsb to 0 msb */
return x;
#else
char *array = (char *)&x;
- register int old, new, i, j;
+ int old, new, i, j;
/* flips the bit order within each byte from 0 lsb to 0 msb */
for (i = 0; i <= (sizeof(afs_int32) - 1); i++) {
afs_uint32
swap_six_bits_to_ansi(afs_uint32 old)
{
- register afs_uint32 new, j;
+ afs_uint32 new, j;
/* flips the bit order within each byte from 0 lsb to 0 msb */
new = 0;
afs_uint32
swap_four_bits_to_ansi(afs_uint32 old)
{
- register afs_uint32 new, j;
+ afs_uint32 new, j;
/* flips the bit order within each byte from 0 lsb to 0 msb */
new = 0;
* given the number of a bit position, >=1, flips the bit order
* each byte. e.g. bit 3 --> bit 6, bit 13 --> bit 12
*/
- register int y, z;
+ int y, z;
/* always do it, only used by des_make_key_perm.c so far */
y = (x - 1) / 8;
#ifdef MSBFIRST
return x;
#else /* LSBFIRST */
- register int y, z;
+ int y, z;
/*
* given the number of a bit position, >=0, flips the bit order
* bit 0 ==> msb, bit 7 lsb.
*/
- register int y, z;
+ int y, z;
/*
* given the number of a bit position, >=0, flips the bit order each
* byte. e.g. bit 3 --> bit 6, bit 13 --> bit 12
return x;
#else /* MSBFIRST */
- register int y, z;
+ int y, z;
/*
* given the number of a bit position, >=0, flips the bit order each
#else /* LSBFIRST */
char *array = (char *)&x;
- register afs_uint32 old, new, j;
+ afs_uint32 old, new, j;
/* flips the bit order within each byte from 0 lsb to 0 msb */
old = *array;