/*Light object's creation routine*/
-extern int gator_light_create();
+extern int gator_light_create(struct onode *, struct onode_createparams *);
/*
* Summary:
* Create a gator light object.
/*Light object's generic onode routines*/
-extern int gator_light_destroy();
+extern int gator_light_destroy(struct onode *);
/*
* Summary:
* Destroy a gator light object.
* Error value otherwise.
*/
-extern int gator_light_display();
+extern int gator_light_display(struct onode *);
/*
* Summary:
* Display/redraw a gator light object.
* Error value otherwise.
*/
-extern int gator_light_release();
+extern int gator_light_release(struct onode *);
/*
* Summary:
* Drop the refcount on a gator light object.
* Additional, light-specific operations.
*/
-extern int gator_light_set();
+extern int gator_light_set(struct onode *, int);
/*
* Summary:
* Set the value of the given gator light object.