struct keymap_map *
keymap_Create(void)
{
- register struct keymap_map *tmap;
+ struct keymap_map *tmap;
tmap = (struct keymap_map *)malloc(sizeof(struct keymap_map));
if (tmap != (struct keymap_map *)0)
/* make a copy of a string; generic utility */
char *
-gtx_CopyString(register char *aval)
+gtx_CopyString(char *aval)
{
- register char *tp;
+ char *tp;
if (!aval)
return NULL; /* propagate null strings around */
static int
BindIt(struct keymap_map *amap, int aslot, int atype, void *aproc, char *aname, void *arock)
{
- register char *tp;
- register struct keymap_entry *tentry;
+ char *tp;
+ struct keymap_entry *tentry;
if (aslot < 0 || aslot >= KEYMAP_NENTRIES)
return -1;
int (*aproc)(void *, void *),
char *aname, void *arock)
{
- register char *cptr;
- register int tc;
- register afs_int32 code;
+ char *cptr;
+ int tc;
+ afs_int32 code;
struct keymap_map *tmap;
cptr = astring;
int
keymap_Delete(struct keymap_map *amap)
{
- register int i;
- register struct keymap_entry *tentry;
+ int i;
+ struct keymap_entry *tentry;
for (i = 0; i < KEYMAP_NENTRIES; i++) {
tentry = &amap->entries[i];
int
keymap_ProcessKey(struct keymap_state *astate, int akey, void *arock)
{
- register struct keymap_entry *tentry;
- register afs_int32 code;
+ struct keymap_entry *tentry;
+ afs_int32 code;
if (akey < 0 || akey >= KEYMAP_NENTRIES)
return -1;