VlEntry->serverPartition[i] = VldbEntry->serverPartition[i];
VlEntry->serverFlags[i] = VldbEntry->serverFlags[i];
}
- for (; i < OMAXNSERVERS; i++)
+ for (; i < NMAXNSERVERS; i++)
VlEntry->serverNumber[i] = VlEntry->serverPartition[i] =
VlEntry->serverFlags[i] = BADSERVERID;
for (i = 0; i < MAXTYPES; i++)