#include "lockdata.h"
struct ubik_client *cstruct;
+static rxkad_level vsu_rxkad_level = rxkad_clear;
extern int VL_CreateEntry(), VL_CreateEntryN();
extern int VL_GetEntryByID(), VL_GetEntryByIDN();
extern int VL_GetEntryByNameO(), VL_GetEntryByNameN();
/*
+ Set encryption. If 'cryptflag' is nonzero, encrpytion is turned on
+ for authenticated connections; if zero, encryption is turned off.
+ Calling this function always results in a level of at least rxkad_auth;
+ to get a rxkad_clear connection, simply don't call this.
+*/
+void vsu_SetCrypt(cryptflag)
+ int cryptflag;
+{
+ if (cryptflag) {
+ vsu_rxkad_level = rxkad_crypt;
+ } else {
+ vsu_rxkad_level = rxkad_auth;
+ }
+}
+
+
+/*
Get the appropriate type of ubik client structure out from the system.
*/
afs_int32 vsu_ClientInit(noAuthFlag, confDir, cellName, sauth, uclientp, secproc)
break;
case 2:
sc = (struct rx_securityClass *)rxkad_NewClientSecurityObject(
- rxkad_clear, &ttoken.sessionKey, ttoken.kvno,
+ vsu_rxkad_level, &ttoken.sessionKey, ttoken.kvno,
ttoken.ticketLen, ttoken.ticket);
break;
default: